Blowin
2023
Customer’s Project
First merch teaser
First merch teaser
I worked on Blender and Unreal Ungine to create the scene.
I had to learn Marvelous Designer to get a realistic clothing simulation.
I Use Substance Painter and Photoshop for textures.
I did my compositing on Nuke, then the mountain on Première Pro and the editing for effects such as lens flares on After Effect.
For this teaser I was greatly inspired by @quentin.deronzier and his teaser for @champagnepapi's Dark Lame Demo Tape mixtape.
Sound: @wilblow
I had to learn Marvelous Designer to get a realistic clothing simulation.
I Use Substance Painter and Photoshop for textures.
I did my compositing on Nuke, then the mountain on Première Pro and the editing for effects such as lens flares on After Effect.
For this teaser I was greatly inspired by @quentin.deronzier and his teaser for @champagnepapi's Dark Lame Demo Tape mixtape.
Sound: @wilblow
_BREAKDOWN