Blowin
2023
Customer’s Project


First merch teaser


I worked on Blender and Unreal Ungine to create the scene.
I had to learn Marvelous Designer to get a realistic clothing simulation.
I Use Substance Painter and Photoshop for textures.
I did my compositing on Nuke, then the mountain on Première Pro and the editing for effects such as lens flares on After Effect.

For this teaser I was greatly inspired by @quentin.deronzier and his teaser for @champagnepapi's Dark Lame Demo Tape mixtape.

Sound: @wilblow





_BREAKDOWN