_LANCÔME
2024
FREELANCE FOR DLP PARIS


ABSOLUE EYE CREAM




I created the final shot with the packshot. To achieve this, I had to track and model the product in 3D, then project small glowing points on the ground using emissive materials. For the glowing points, I created a cloth simulation on which I then applied a particle simulation.



This version was not approved by the client, but it was initially intended to be the final version of the packshot. It's my favorite because there was significant work put into the lighting, animation, and texturing of the petals.